How To Better Display Your Model


By Jack Szuchy
January 30, 2005
(Originally written in February 2004)


(Introduction)
Last year we lost a long-time Leader and Great Friend of our club, Jack Szuchy, to an illness. Jack, for quite a number of years had been a very active and intergral part of our club, both with the numerous, often unnoticed things that he did for Del Val, along with his wisdom and guiding presence that he shared with us.

Jack had also been a very active member of the Miniature Figure Collectors of America. (Due to his activities he was often referred to as our Ambassador of Modeling).

When recently going through old modeling notes I stumbled upon the following outline that Jack used when conducting his clinic in February of last year on How to Better Display your Models. When I first approached Jack about posting his outline on the website, he asked me to hold off doing this. Jack, ever the perfectionist and always wanting to do things the right way didn't feel his outline was adequate enough to be used, and he wanted to go back and add some meat to it along with making it more refined. I, myself felt that it was perfect the way it was since regardless of how it looked, it nevertheless contained quite a bit of insightful and useful information on how one can display their model.

I hope you find some useful information contained here.

- Tony Wootson



Why:
  1. Control
  2. Space
  3. Attention
  4. Explain the subject
  5. Set the mood or feeling


When and Where:
  1. Contest
  2. General Display
  3. Home


How:
  1. Poster board
  2. Cloth: (Velvet, Felt, Leather, Foil)
  3. Wood or other attractive bases
  4. Graphics
  5. Other Subject related material


Tools and Material:
  1. Cutting Blade
  2. Steel Straight Edge
  3. Square or Triangle
  4. Mat Cutter
  5. Sanding Board
  6. Markers
  7. Sanding Board
  8. Paint (Spray) Stone Finish, Velvet, or other Art Sprays
  9. Adhesives: Spray (Permanent, or Temporary), Double Face Tape


Graphics:
  1. Computer
  2. Program (Page Maker, Others)
  3. Paper (Color, Texture, Weight)
  4. Type (Font Choice)
  5. Sanding Board
  6. Illustrations


Construction:
  1. Right Size
  2. Durable


Figures:
  1. Base
  2. Space
  3. Draped Velvet


Aircraft:
  1. Color
  2. Graphics


Armor:
  1. Color
  2. Texture
  3. Graphics


Cars:
  1. Mood or Connection
  2. Draped Velvet


Other Ideas:
  1. Mirrors, Metals, Furs, and Lace









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